> ## Documentation Index
> Fetch the complete documentation index at: https://docs.rokroyalty.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Settings: game connection, pacing, rest hours and limits in Vanguard

> Settings chooses PC or emulator, picks which game instance to drive, and sets human-paced delays, rest hours, action points and daily limits.

App-wide behaviour is controlled on the **Settings** page. Here you choose how Vanguard connects to the game, how fast it acts, when it rests, when it may spend action points, and what extra tools are visible.

## Game connection

At the top of Settings you pick how Vanguard talks to Rise of Kingdoms.

* **PC**: Connects to the Rise of Kingdoms PC client. You must run Vanguard as administrator and have the game open and logged in.
* **Emulator**: Connects to the game running in an Android emulator.

You can only switch between PC and emulator while detached. Detach first, then change the connection type.

## Game instance picker

If more than one game is open, use the **Game instance** drop-down to pick which one this copy of Vanguard should drive. Press **Refresh** to scan for running instances again. Each copy of Vanguard must be pointed at a different game.

## Pace, rest hours and limits

The **Pace, rest hours and limits** card controls how human-like Vanguard behaves.

| Setting | Default | What it does |
| - | - | - |
| **Shortest pause between two actions** | 1.5 s | Minimum gap between two actions in one pass. |
| **Longest pause between two actions** | 4.0 s | Maximum gap between two actions in one pass. |
| **Extra random wobble on each pause** | 0.4 s | Random wobble added to each pause so timing is not predictable. |
| **Timing randomness on each check** | 25% | How much each feature's timer varies, so nothing fires like clockwork. |
| **Act like a person (uneven timing)** | On | Reacts to finished marches and timers after a while (usually under a minute, sometimes longer), runs chores a little late now and then, and spreads the free daily claims through the day. Rally watch, Rally rush, Auto shield and fort rallies always act at once. |
| **Rest at night (pause everything)** | Off | Pause everything overnight so the account is not active 24 hours a day. |
| **Rest from** | 02:00 | Local time when the rest window begins. |
| **Rest until** | 07:00 | Local time when the rest window ends. |
| **Never spend action points** | Off | Blocks barbarian attacks, fort rallies and action-point items. |
| **Most speed-up items used per day** | 30 | Daily cap on speed-up items across training, healing, building and research. 0 = no limit. |
| **Most speed-up time used per day** | 0 h | Total time train, heal, build and research may skip. 0 = no limit. |
| **Reconnect by itself if disconnected** | On | Vanguard Hub accounts only. |
| **Before reconnecting, wait** | 5 min | How long to wait after a drop before reconnecting. 0 = at once. |

> [!NOTE]
>
> Leave the timing randomness on and set the rest window to your real sleeping hours. This helps the account look natural.

## Advanced timings

With **Expert mode** on, the **Pace, rest hours and limits** card shows an **Advanced** fold with technical timings. These are preset to safe defaults and most players never need to change them.

> **Loop timing**
>
> How often the loop wakes up to check what is due, how long Vanguard waits for the game to respond after an action, and the timeout before giving up on a re-sync.

> **Connection**
>
> How long Vanguard waits for the game's answer to a list read, how long it settles after an action, and how long it waits for the script engine after attaching.

> **World map**
>
> Map scan speeds, pan distances, zoom level and search cooldowns used during gathering and barbarian hunting.

> **Wake timing (gather)**
>
> Delays after a march is due to finish before Vanguard acts again, plus retry and give-up windows if the game's update is late.

## Reconnect settings

The **Reconnect by itself if disconnected** and **Before reconnecting, wait** settings only matter for **Vanguard Hub** accounts. In the single-player app Vanguard attaches once and stays attached. In the hub, these settings control how it reconnects automatically after a drop.

## Expert mode

The **Expert mode** switch sits at the bottom of the **Pace, rest hours and limits** card. Turning it on shows:

* **Advanced** folds: the extra choices on every feature card and on this card, such as how far a march may travel, how long to wait for alliance helps, the event item to turn in and how often to collect mail.
* **Full log**: every line Vanguard writes, at the bottom of the **Activity Log** page, with a filter box and failures in red.

Vanguard remembers Expert mode the next time you open the app, until you switch it off.

> [!WARNING]
>
> Most players never need Expert mode. Only change an **Advanced** value if you know why, or if support asks you to.

## When changes apply

Almost every setting on Settings applies on the next loop pass. Switching a feature on or off on its card applies straight away, even while the loop runs.


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